Training

When you train, you have two options:

Standard Training: A Session takes 3 Days
Holographic Training: A Session takes 1 Day but costs 5,000 Zenny per day

But, one session does not equal one skill point. The following chart determines how
many Sessions it takes to increase Skill by one point:

<20 – Below Average – 1 Session
20-30 – Average – 2 Sessions
31-50 – Above Average – 3 Sessions
51-70 – Exceptional – 4 Sessions
71-90 – Elite – 5 Sessions
90> - Super Elite – 10 Sessions

You may also opt to do an Intense Training Session, which takes the same amount
of time as a normal session but gives the following in number of Sessions: 10 X Your
Level. So if you’re Level 10, then you get 100 Sessions from a single one. The
downside is that this can only be done ONCE for C.R.U. members but TWICE for
Rebels, and requires 30 days to recover from it afterward.

Attribute Training

Increasing attributes is a difficult process, requiring 30 days of non-stop training.
You do all this and can increase your attribute by one. After attributes are at 10, this
length is doubled.

Leveling

You Level based on the following Chart:

Levels 0-5: 1 Battle to Level Up
Levels 6-10: 2 Battles to Level Up
Levels 11-15: 3 Battles to Level Up
Levels 16-20: 4 Battles to Level Up
Etc.

So, beyond Intense Training, what do Levels do for you? The easy answer to that is
they allow you to add your level to your Skill Clash number ONCE per battle for C.R.
U. members and TWICE for Rebels.


Level 0: No actual combat experience
Level 1 - 5: Recruit
Level 6 - 10: Soldier
Level 11 - 15: Veteran
Level 16 - 20: War Hero
Level 21+: Legendary Skill

So if you’ve got a high Level, people know to think quite a few times before they
mess with you.

Battle Gains

When you win a fight you get 2 skill points to spend per defeated opponent per
fighter on the winning side. If you lose, each defeated fighter gets 1 skill point per
opponent in the match. So in a 2 v 2, the winners each get 4 skill points, and the
losers each get 2.